| Statistics for matches between teams |
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| Over/under 1.5 goal in matches | | Over/under 2.5 goal in matches | | Over/under 3.5 goal in matches | | Odd/even goal in matches | | Avispa Fukuoka over/under 0.5 goals | | Avispa Fukuoka over/under 1.5 goals | | Avispa Fukuoka over/under 2.5 goals | | Shimizu over/under 0.5 goals | | Shimizu over/under 1.5 goals | | Shimizu over/under 2.5 goals | | Teams to score goal | Total goal bands statistics for all played matches between Avispa Fukuoka and Shimizu | | | | Statistics | | | | | | | 0-1 | 33.3% | | | | | 2-3 | 11.1% | | | | | 4+ | 55.6% | | | | | | | |
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This statistic shows:
This statistic shows what is the likely number of goals in the game, based on the played matches till now. The percentage "0-1" means only one goal in the game (no matter, which team scored), or no goals at all. The percentage "2-3" means two or three goals are scored, (no matter, which team scored the goals, even both teams can score). The percentage "4+", means four or more goals are scored by the teams (no matter, which and how many are scored by each one). | |
| Total goal bands | Goal handicap (-1) statistics for all played matches between Avispa Fukuoka and Shimizu | | | | | | | | | | | | Avispa Fukuoka (-1) | | | | X (-1) | | | | Shimizu (-1) | | | | | | |
| | | Statistics | | | | | 11.1% | | | 33.3% | | | 55.6% | | | | | | |
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This statistic shows:
The probability for 1, X, 2 but the host team starts the match with -1 goal (0:1) For example: If the game ends 2:1, it would be a draw result, because of the handycup (-1). | |
| Goal handicap (-1) | Goal handicap (-2) statistics for all played matches between Avispa Fukuoka and Shimizu | | | | | | | | | | | | Avispa Fukuoka (-2) | | | | X (-2) | | | | Shimizu (-2) | | | | | | |
| | | Statistics | | | | | 33.3% | | | 22.2% | | | 44.4% | | | | | | |
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This statistic shows:
The probability for 1, X, 2 but the host team starts the match with -2 goal (0:2) For example: If the game ends 3:1, it would be a draw result, because of the handycup (-2). | |
| Goal handicap (-2) | | Goal in 0-15 minutes | | Goal in 16-30 minutes | | Goal in 31-45 minutes | | Goal in 46-60 minutes | | Goal in 61-75 minutes | | Goal in 76-90 minutes | | Winner after 15 minutes | | Winner after 30 minutes | | Winner after 45 minutes | | Winner after 60 minutes | | Winner after 75 minutes | | Winner after 90 minutes | | Half time (1,X,2) | | Second half time (1,X,2) | | Half time over/under 0.5 goals | | Half time over/under 1.5 goals | | Avispa Fukuoka HT over/under 0.5 goals | | Avispa Fukuoka HT over/under 1.5 goals | | Shimizu HT over/under 0.5 goals | | Shimizu HT over/under 1.5 goals | Half time goal bands statistics for all played matches between Avispa Fukuoka and Shimizu | | | | Statistics | | | | | | | 0 | 33.3% | | | | | 1 | 33.3% | | | | | 2+ | 33.3% | | | | | | | |
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This statistic shows:
This statistic shows what is the likely number of goals for the first half of the game, based on the played matches till now. The percentage "0" means no goals at all for the first half of the game. The percentage "1" means one goal is scored by one of the teams (no matter, which team scored) for the first half of the game. The percentage "2+" means two or more goals are scored by the teams (no matter, which team scored or how many). | |
| Half time goal bands | | Half time odd/even goal | | First goal in match | | Double chance | | Double chance 1st half | | Double chance 2nd half | | Time of first goal | | Avispa Fukuoka 2nd half over/under 0.5 goals | | Avispa Fukuoka 2nd half over/under 1.5 goals | | Shimizu 2nd half over/under 0.5 goals | | Shimizu 2nd half over/under 1.5 goals | | Half with most goals | | Double results | | Avispa Fukuoka - half with most goals | | Shimizu - half with most goals | | Avispa Fukuoka to score in both halves | | Shimizu to score in both halves | | Avispa Fukuoka wins to zero | | Shimizu wins to zero | | One goal difference in match | | Two goal difference in match | |
| | | Statistics, when Shimizu is HOST |
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| Over/under 1.5 goal in matches | | Over/under 2.5 goal in matches | | Over/under 3.5 goal in matches | | Odd/even goal in matches | | Avispa Fukuoka over/under 0.5 goals | | Avispa Fukuoka over/under 1.5 goals | | Avispa Fukuoka over/under 2.5 goals | | Shimizu over/under 0.5 goals | | Shimizu over/under 1.5 goals | | Shimizu over/under 2.5 goals | | Teams to score goal | Total goal bands statistics, when Shimizu is host, Avispa Fukuoka is guest | | | | Statistics | | | | | | | 0-1 | 40% | | | | | 2-3 | 0% | | | | | 4+ | 60% | | | | | | | |
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This statistic shows:
This statistic shows what is the likely number of goals in the game, based on the played matches till now. The percentage "0-1" means only one goal in the game (no matter, which team scored), or no goals at all. The percentage "2-3" means two or three goals are scored, (no matter, which team scored the goals, even both teams can score). The percentage "4+", means four or more goals are scored by the teams (no matter, which and how many are scored by each one). | |
| Total goal bands | Goal handicap (-1) statistics, when Shimizu is host, Avispa Fukuoka is guest | | | | | | | | | | | | Shimizu (-1) | | | | X (-1) | | | | Avispa Fukuoka (-1) | | | | | | |
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This statistic shows:
The probability for 1, X, 2 but the host team starts the match with -1 goal (0:1) For example: If the game ends 2:1, it would be a draw result, because of the handycup (-1). | |
| Goal handicap (-1) | Goal handicap (-2) statistics, when Shimizu is host, Avispa Fukuoka is guest | | | | | | | | | | | | Shimizu (-2) | | | | X (-2) | | | | Avispa Fukuoka (-2) | | | | | | |
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This statistic shows:
The probability for 1, X, 2 but the host team starts the match with -2 goal (0:2) For example: If the game ends 3:1, it would be a draw result, because of the handycup (-2). | |
| Goal handicap (-2) | | Goal in 0-15 minutes | | Goal in 16-30 minutes | | Goal in 31-45 minutes | | Goal in 46-60 minutes | | Goal in 61-75 minutes | | Goal in 76-90 minutes | | Winner after 15 minutes | | Winner after 30 minutes | | Winner after 45 minutes | | Winner after 60 minutes | | Winner after 75 minutes | | Winner after 90 minutes | | Half time (1,X,2) | | Second half time (1,X,2) | | Half time over/under 0.5 goals | | Half time over/under 1.5 goals | | Shimizu HT over/under 0.5 goals | | Shimizu HT over/under 1.5 goals | | Avispa Fukuoka HT over/under 0.5 goals | | Avispa Fukuoka HT over/under 1.5 goals | Half time goal bands statistics, when Shimizu is host, Avispa Fukuoka is guest | | | | Statistics | | | | | | | 0 | 20% | | | | | 1 | 40% | | | | | 2+ | 40% | | | | | | | |
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This statistic shows:
This statistic shows what is the likely number of goals for the first half of the game, based on the played matches till now. The percentage "0" means no goals at all for the first half of the game. The percentage "1" means one goal is scored by one of the teams (no matter, which team scored) for the first half of the game. The percentage "2+" means two or more goals are scored by the teams (no matter, which team scored or how many). | |
| Half time goal bands | | Half time odd/even goal | | First goal in match | | Double chance | | Double chance 1st half | | Double chance 2nd half | | Time of first goal | | Shimizu 2nd half over/under 0.5 goals | | Shimizu 2nd half over/under 1.5 goals | | Avispa Fukuoka 2nd half over/under 0.5 goals | | Avispa Fukuoka 2nd half over/under 1.5 goals | | Half with most goals | | Double results | | Shimizu half with most goals | | Avispa Fukuoka half with most goals | | Shimizu score in both halves | | Avispa Fukuoka score in both halves | | Shimizu wins to zero | | Avispa Fukuoka wins to zero | | One goal difference in match | | Two goal difference in match | |
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